Can I sell my original story to a video game studio?

In this episode of Game Industry Career Guide Podcast, I answer a question from Josh J. who asks, “I have only recently started learning how to code games, I’m starting with Game Maker Studio. However, I know I’m not ready to put the ideas I have in my head into code yet, I just have not learned enough yet. I am a decent writer however (if I do say so myself). And it’s my stories and imagination which I want to put into games most. Is it possible to write the story, plot, script etc of a game and sell it to studios?”

In this episode, you’ll learn:

  • The 3 different sources where game teams get their stories
  • Why games and game stories are often developed hand-in-hand
  • How you can get your foot in the door as a game writer

Hello, you smart and talented gamer geeks. Welcome to the game industry career guide podcast. This is episode number 26. I’m Jason W. Bay from gamecareerindustry.com, and this is the podcast where I answer your questions about getting a job and growing your career making video games.

This week’s question is from Josh J. who left a comment on the blog to ask this: “I have only recently started learning how to code games. I’m stating with Game Maker Studio. However, I know I’m not ready to put the ideas I have in my head into code yet, I just have not learned enough yet. I’m a decent writer, however, if I do say so myself and it’s my stories and imagination which I want to put into games most. Is it possible to write the story, plot, script, et cetera of a game and sell it to studios?”

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We all have a story to tell

I’m excited to answer this question today because it’s a super common question. Quite a lot of people seem to have a great story for an original game and they’d be thrilled to see their idea or get made into a finished product by a professional game development team. If you’re listening to this right now, I’d be willing to bet you even have an idea of your own that could make an awesome game someday.

That’s why today, unfortunately, I’ll be smashing a whole lot of people’s hopes and dreams against the jagged, rocky, unforgiving shores of reality. So, prepare yourself because we are going to talk about where game ideas really come from.

But there will be a light at the end of the tunnel, because there is a way for you to participate in the process of turning game story ideas into game realities and we’ll be discussing that too.

Where are game stories born?

Okay. So where do game stories come from? Well, for starters I can tell you where they don’t come from. They don’t come from some uber game designer in an ivory tower whose only job is to come up with the most amazing ideas and then dole them out to the lonely game developers to implement exactly as they’re told. That’s what many people think a game designer actually does, but unfortunately that is a myth. That job doesn’t actually exist.

Then where do game stories come from after all? Most game stories come from one of three places.

Popular stories lead to popular games

The first place game stories actually come from is from books, graphic novels or movies that are already proven to be successful stories. Just think about some of the most successful books or movies of the past few decades – Star Wars, Harry Potter, Ghost Busters, The Nightmare Before Christmas, not to mention all the super hero books like Batman, Spider Man, the rest of those DC and Marvel comics. Dozens of those have been made into video games and often for every possible platform.

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Why do they do that? Why do game developers use stories from other media instead of coming up with their own characters and stories? Well, it’s pretty simple. It’s because those stories are already well-loved by millions of people. And that means any video game you make that’s based on those stories will already have a huge audience ready to buy.

Now, if you’ve played any of those movie-based games, you might have noticed that the quality isn’t always very high. They’re often not very good games. Part of that can be because characters and plot lines that make for a good story in a linear medium like a book, they don’t necessarily translate well into a video game, which is by its nature a non-linear medium.

But there are other reasons that are more financial than anything else. Sometimes the people who own the rights to those blockbuster movie stories, they’re not so committed to making a great game. They might be more committed to making a quick buck from those millions of raving fans that we talked about. Well, that means for you as an up and coming game writer is that you probably don’t have a shot at getting your story made into a game unless your story is already big hit as a book a movie or both. So, get to work — you’ll get there.

Retroactive story-making

Another place game stories come from is that they’re created by the game team — but not necessarily with the goal of making an amazing story. Oftentimes, the goal for the story is to simply explain the game universe in a way that makes the game mechanics make sense. In that situation, you can’t just write a story and have some developers build a game underneath of it. You have to start with a game and then build the story on top of it.

For example, the team of students at DigiPen Institute – which is a video game school here in Seattle – made a really cool game demo as part of a student project. The game was so creative and unique that some of the students were actually hired by a local game studio that you might have heard of called Valve Corporation. As the game was developed and the game mechanics were fleshed out over a couple of years, the writers at Valve created a story to wrap around the game to explain the game mechanics and the goals.

The story wouldn’t make sense without the game, and the game wouldn’t make sense without that story. They were developed together, and you can’t have one without the other. What that means for you as an up and coming game writer is that you can’t make a story and have it turned into a game. You’ve got to work with a game team to build a story that fits into the game. In other words, the game is the star, and the story plays the supporting role.

Emergent story-building

The last place a story might come from is the game’s players themselves. Games that are very open like The Sims or Minecraft, or games that are mostly player versus player like Modern Warfare, they’re super popular partly because players create their own stories as they play the game and interact with the game world and with other players. That’s what make them so exciting and surprising and fun.

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Even in open world games that do kind of have a story, like the Fallout series, they’re so interesting because your choices as a player deeply affect the plot and the characters and the overall outcome of the story. So again, that kind of branching, non-linear story, it won’t work if you write the story ahead of time. The game and the story are tightly coupled, and they have to be developed at the same time, and each one changes the other multiple times throughout the development process.

What that means for you as an up and coming game writer, is that it’s often more important that you develop the skills needed to let players create their own stories rather than presenting your pre-made story and forcing the players to act it out.

Start your first chapter with a job search

In summary, it’s extremely unlikely that you’ll be able to just write a story on your own and then sell it to a game team as-is. Your best chances for doing some writing for a video game are really going to come by getting a job at a video game studio, where you can work with the game team throughout the development of the game. And since most dedicated game studios don’t have dedicated writers, it’s really common to start in a job as the game designer, and fill the role of the game writer as needed by the team.

How can you get a job as a game designer and writer? Check out my article on becoming a game writer. It’s at www.gamecareerindstry.com/writer. You can also go back and listen to Episode 16 of this podcast, because I talk about how to start as a game writer.

Thanks to Josh for this question and thank you for spending some time with me today to talk about your future career in games. If you have your own question that you’d like to answer on this podcast, stop by the website and leave me a comment. And I’ll answer it on a future episode. For more information and inspiration on getting a job and growing your career making video games, visit me at gameinsdusrtycareerguide.com. I’m Jason W. Bay and I will see you next week right here on the Game Industry Career Guide podcast.

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11 Comments on “Can I sell my original story to a video game studio?

    • Hi Aditya, as I mentioned in the podcast, game studios unfortunately don’t purchase game scripts. They either get the story from an existing (and popular) book/movie, or the game designers create an original story at the same time as they’re developing the game.

  1. Hi everyone…
    I am a student and I have some ideas for making games in my head. A few stories, but in my country, game development is not important and I feel that even if I tell them my ideas, they will not accept it, but I think it is better than the few games I saw. Now how do I share these stories and ideas and make money this way?

    • Hi there, as I mention in the article, there unfortunately is no way to sell your stories/ideas to game studios. Your best chance of writing stories for a game is to get a job at a video game studio, where you can work with the game team throughout the development of the game.

  2. I have a self-published novel that has many concepts that I have been told would hold up in a video game. It is a Sci-Fi / Fantasy / Horror crossover that uses a lot of theological concepts. It’s obviously not mainstream popular, yet I would like to get the concept into video game format one day. The name of the novel is Lilith’s Lament, which I published using the pen name Vince Mason. I realize the hope is a long shot, but thought I’d put it out there.

    • Hi Sean/Vince, it might be a long shot, but all you can do is keep trying. Remember, “overnight success” usually takes decades. 😉 I wish you the best!

  3. Interesting article, i want to ask something.

    I am a beginner in game development, but I already have a game that I made myself and I want to share this game to get feedback from professionals in game developers to develop my skills, is there a website or community to share my game? or you have better ways for this.

    Thank you

    • Hi Akbar, player feedback will always be more useful than the feedback from industry professionals. So if you already have a playable game, release it to the world! You can always update and improve it over time. I recommend that you check out https://itch.io/, it’s a platform for releasing your game but also has some great communities/forums.

  4. Thank you for answering my question and maybe you should add a notification email if someone replies to a comment on your website, because I don’t get notification when you reply to my message.

  5. I created an Open world /Action game series. (GTA style)
    8 game story line.
    4 games ready for development.
    Script, mission’s, characters, lite sketch of the city (Highways, bridges, subway system) game design document, mechanics and marketing plan ready.
    What are my chances to sit down and talk to someone about this.
    I put images and videos on instagram@8millionstoriez to give companies and investors a visual of what I’m talking about.

    • Hi Robert – it sounds like you’ve already put a ton of work into the world-building for your potential games. As I discussed in the above article, game companies generally won’t use ideas that come from external parties unless the characters and story already have a proven audience (as books, movies, comics etc.) If your goal is to develop your ideas into a series of epic games, your best approach may be to start building a fan base by building it as an indie game, or even an online book or graphic novel. It may take a lot of work, enjoy the journey!

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