Are you a high-school gamer looking for a part-time job? Finding a gig that pays well and lets you pursue your love of games might seem too good to be true. And while it’s true that nobody’s going to pay you for sitting around playing games all day, the fact is, there are plenty of jobs where you can use your gaming passion in a constructive way.

Working around games and making some cash at the same time is well within your reach. So check out these 10 awesome job opportunities that any gamer would love to land.

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Do you have a passion for playing video games? Do you enjoy writing? Then building a career as a professional video game reviewer could be a great fit. Video game reviewers spend their time playing games, and then writing about them to help others decide whether to play — or to offer insights that could help players enjoy the games even more.

So what does it take to become a video game reviewer? And is it a good job that can pay the bills while offering the creative fulfillment you crave?

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About Naughty Dog

Headquarters: Santa Monica, California, USA
Company type: Developer, publisher
Number of employees: 350+
Most famous products: Crash Bandicoot, Jak and Daxter, Uncharted, The Last of Us

Naughty Dog was founded in 1984 by Andy Gavin and Jason Rubin, who later sold the company to Sony Computer Entertainment in 2001. Since then, Naughty Dog has become one of the most successful and well-regarded game developers in the industry, particularly for their high-quality narrative-driven games such as Uncharted and The Last of Us.

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No matter what job you have or how much you’re getting paid, one thing is certain: Your paycheck would be bigger if you got promoted.

But how do you get promoted? Why are some people promoted while others are passed by — even when they work as hard as everyone else? Does it really have anything to do with how hard you work (performance), or is it more about who you know (politics)?

To answer these questions and more, I spoke with promotions expert B.J. Schone. As a veteran in human resources and career development, Schone has spent two decades helping people grow their careers, and is the author of The Essential Guide to Getting Promoted at Work.

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A job in the video game industry can take your career in any direction, anywhere in the world. You can thrive in a range of companies, from a big-budget “triple-A” team — such as the developers of Call of Duty — to a group of friends creating the next hit indie game, to a mobile game company developing the next great mobile game.

Having so many career options is great, but it does pose a problem for job-seekers: How do you decide what kind of company you should work for?

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A growing number of avid gamers are showcasing their creativity by making fan art and fanfiction to support their favorite game franchises and characters.

Have a scroll through Twitter and Instagram, and you’ll see hundreds of drawings and comic strips from the Among Us community, while fanfic platforms are filled with lots of Kingdom Hearts and Pokemon-inspired novels and short stories.

But while some of the best fanfic authors and fan artists get a lot of love and support from their peers online, they often don’t get the commercial recognition they deserve. Can you really turn fan art or fanfic into a career?

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Uri Marchand - CEO and co-founder of Overwolf

In an industry as big as video games, there are many different ways to earn a living. That’s because each time a game company decides to make a new game, it creates hundreds — often thousands — of new jobs.

The most well-known are jobs in game development, employed directly by game companies. But there are many other jobs that I call “gaming ecosystem” jobs. They aren’t created by a game company — instead, they are powered by the community of passionate gamers. Ecosystem jobs include game journalists, streamers, e-sports athletes, commentators, modders, community builders, and others who earn a living advocating and supporting the game and its players.

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Lauryl Zenobi is a UX Researcher and author of a new book, "I Want a UX Job!"

Have you ever leaned hard to push a door open, only to discover too late that it’s actually a “pull” door? (And then glanced around embarrassed to see who noticed?) It wasn’t your fault. Some doors just don’t make it obvious whether to push or pull. My least favorite doors are even worse: they actually have a pull handle but still require a push!

Who designs all these confusing doors? Is it some kind of sick prank? Do the designers laugh diabolically as they imagine how dorky I’ll look pulling the push doors and pushing the pull doors?

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The below is a free sample from my book, Start Your Video Game Career. Enjoy! – Jason

CHAPTER ONE

Introduction

I’ll never forget the day I got my first video game console. It was a chilly Montana morning. I climbed out of bed and stumbled bleary-eyed to the living room, with plans to watch Saturday morning cartoons in my full-body Spider-Man pajamas. (Did I mention I was six years old?) As I turned toward the television, there it was: a brand-new Atari 2600 home video game system, in all of its beautiful faux-wood and black-plastic glory.

I immediately fell in love. Read more »

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Profile photo of Marek Makosiej, game translator localizer
Marek Makosiej is expert at translating words into profits.

Marek Makosiej is a professional technical translator and localizer for games and other software. His guest post below is aimed to help aspiring game localizers understand a bit about the industry, without getting lost in translation. If you think a job doing game localization might be for you, then don’t miss this! Read more »

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